Tag Archives: Technology

Product Strategy – Feature Prioritization

For the past few months I have been advising a couple of start-ups with their product strategy. One of the questions I keep hearing is centered on product feature prioritization and sequencing. One such startup is an online platform focused on knowledge sharing between emerging markets and investment clientele  and they wanted to build out their MVP –  but were struggling with multiple questions around focus on an initial client type and minimum feature set to release that will result in the greatest value add.

My advice on a high level was to use 2 frameworks in order to map the highest value add features aligned with short-term and longer term business goals.
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Made in NYC – 3 technology driven KickStarter projects

KickStarter, IndieGoGo, Startsomegood are a few of the crowd funding destinations I like to visit on a pretty regular basis. Its where, I can get lost researching on various projects and the technologies behind it. These sites have become a hotbed for creators and investors (both retail and accredited). Crowd funding acts as a preliminary validation platform and can provide for great sources of innovation and thereby attract seed and early stage investment capital. Let’s not forget Oculus Rift, the headset maker acquired by FB for $2B, was a project on Kickstarter.
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Startup Mania – Coding Mania

I had the pleasure of attending Angel Vine yesterday. It’s a gathering of start-up founders, VCs, angels and others interested in the start-up tech space. I was there supporting a friend of mine who is working on a multisided platform that brings together car enthusiasts, parts sellers/re-sellers, event organizers and even car companies themselves – ambitious to say the least. As I spoke to people I realized 2 things: One, coding is cooler than ever and two, mobile saturation – everyone seems to have their hand on something related to mobile.

I spoke to a few people who proudly stated that they’ve been learning how to code – which is fantastic. This allows people to create products and makes them “dangerous” enough to create impact. This is the change – coding which has always been formal and taught in rigorous computer science programs is now a commodity.  The change has been in the tools and platforms and their scalability + robustness. This really empowers people to release usable products in a very short time frame(depending on complexity of course).
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